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Unit 3 Playtest 1

 

  1. Games Played

  • Knights, Wizards, and More

  • The Gray Cross

  • H.O.P.E.

  • Cure Extraction


  1. Formal Elements (Knights, Wizards, and More)

Players

  • Knights, Wizards and More (KWM) is a 4 Player game, with a Multilateral Interaction Pattern

Objectives

  • The main objective of KWM is to be the last player standing

  • Accomplishing this comes with some smaller objectives along the way, such as

  • Acquiring better gear

  • Defeating other Opponents

Rules

  • Each card has special rules for when it is played, which are shown on the cards

  • Players can only move the number of spaces that corresponds to their dice roll

  • Players must take turns

  • When Players cross paths on the game board, they enter combat

  • When a Player’s HP reaches 0, they are out of the game

  • The card you draw is determined by the color of the space you land on after moving

Procedures

  • Rolling the Dice (Movement, Defending, Attacking)

  • Flipping a Coin (Deciding who goes first)

  • Using Cards (Items, Equipment, Special)

  • Moving your Character

  • Drawing Cards

Resources

  • HP

  • Item Cards

  • Equipment Cards

  • Special Cards

  • Special Points

Conflict

  • The main conflict in this game comes from opponents, since everyone is fighting to be the last player standing

Boundaries

  • The Game Board

  • The Cards

Outcome

  • KWM is a zero-sum game, meaning that there is a clear winner and losers at the end of each game played

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