This sprint, I worked on implementing the scenario system, as well as creating some concept art for ingredients and potions in the GDD! Left to Right: Phoenix Feather, Nightshade, Giant’s Toe, Wyvern Scale To start off, the concept art I did was mostly just quick digital sketches based on the cards in my paper prototype, or a reference photo that I found online in the case of the nightshade. These aren’t meant to be high quality drawings, but more so an outline of ideas that I can hone in on when I’m creating the pixel art assets next sprint. Left to Right: Cloaking, Gigantification, Hunter’s Sense, Immediate Combustion, Larger Mind, Radiance For the potions, I tried to decide on somewhat unique silhouette’s and color palettes for each one, so that they can be easily told apart at a glance. I also tried to convey the attributes of the potion through their shapes so that players will be rewarded for trying to intuit what they do (the exception here is immediate combust...